Knight's Quest
I am currently the sole developer of Knight's Quest, using the Unity game engine and C#. I began developing this game in order to practice my skills in Unity and release a completed game project. The game is a 2D Action Sidescroller about a knight on a quest to defeat an evil wizard hidden in a dark forest. The game features combat mechanics such as rolling, blocking, and stamina, 2D AI, 3 boss fights, a shop and dialogue system, and various pickups and interactibles.